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Hello everyone. We are moving to a new, bigger premises so website ordering will be closed for the next month while we move everything to our new building, reorganise and do a full stock take. We will not be taking any orders or able to reply to any messages during this time. We will be open again at the start of December. Many thanks. Console Passion

Sony Playstation

The first conceptions of the Playstation console date back to 1988. Nintendo had been attempting to work with disk technology since the Famicom, but the medium had problems. Its rewritable magnetic nature could be easily erased (thus leading to a lack of durability), and the disks were a piracy danger. Thus, when word came out of a new optical storage technology being developed by Sony and Philips, Nintendo was interested. Nintendo approached Sony to develop a CD-ROM add-on, tentatively titled the "SNES-CD". A contract was struck, and work began.

In 1991, the SNES-CD (now titled the Play Station) was to be announced at the June CES. However, when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo and learned that it allowed Sony 25% of the profits from the machine, he was furious. He deemed the contract totally unacceptable, and secretly cancelled all plans for a joint Nintendo-Sony SNES CD attachment.

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Indeed, instead of announcing their partnership, at 9AM the day of the CES, Nintendo chairman Howard Lincoln stepped onto the stage and revealed that they were now allied with Philips, and were planning on abandoning all the previous work Nintendo and Sony had accomplished. Lincoln and Minoru Arakawa had (unbeknownst to Sony) flown to Philips headquarters in Europe and formed an alliance of a decidedly different nature- one that would give Nintendo total control over its licenses on Philips machines.

The 9am CES announcement was a huge shock. Not only was it a complete surprise to the showgoers (Sony had only just the previous night been optimistically showing off the joint project), but it was seen by many in the Japanese community as a massive betrayal- a Japanese company snubbing another Japan-based company in favour of a European one was considered unthinkable in Japanese business.

Initially, Nintendo's abandonment of the joint project caused Sony to consider halting their research, but ultimately the company decided to use what they had developed so far and make it into a complete, stand alone console. This led to Nintendo filing a lawsuit claiming breach of contract and attempted, in U.S. federal court, to obtain an injunction against the release of the PlayStation, on the grounds that Nintendo owned the name. The federal judge presiding over the case denied the injunction. Thus, in October 1991, the first incarnation of the new Sony Playstation was revealed. As for the deal between Philips and Nintendo, it fell through as well. However, because of the deal, Philips was able to create games for its CD-i computer based on Nintendo licenses. The games were terrible, and seen as another attempt by Philips to market the ill-fated computer.

The PlayStation was officially launched in Japan on December 3, 1994, the USA on September 9, 1995 and Europe on September 29, 1995. In America, Sony enjoyed a very successful launch with titles of almost every genre including Toshinden, Twisted Metal, Warhawk, Philosoma, Wipeout and Ridge Racer. Almost all of Sony's and Namco's launch titles went on to produce numerous sequels.

The PlayStation was also able to generate interest with a unique slew of ad campaigns. Many of the ads released at the time of launch were full of ambiguous content which had many gamers rabidly debating their meanings. The most well-known launch ads include the "Enos Lives" campaign, and the "You Are Not E" ads (the "E" in "You Are Not E" was always coloured in red, to symbolize the word "ready", and the "Enos" meant "ready Ninth Of September", the U.S. launch date). It is believed that these ads were an attempt to play off the gaming public's suspicion towards Sony as an unknown, untested quantity in the video game market.

The first new version was actually a revision in early 1996, produced in response to complaints that PlayStations were overheating. Sony did not change the technical aspects or the cosmetics but did remove the RCA ports left over from the Japanese release. The parallel port (which was mostly unused by Sony) was also removed to reduce production costs. Sony also slightly improved the laser assembly. Many gamers experienced skipping full-motion video or dreaded physical "ticking" noises coming from their PlayStations. The seemingly universal fix for this was to turn one's PlayStation sideways or upside-down—although some gamers smacked the lid of the PlayStation to make a game load or work. This problem was carried over to many first-generation PlayStation 2s in the form of the very well known Disc Read Error message.

Sony produced a redesigned version of the original console, called the PSone, in a smaller (and more ergonomic) case which was introduced in September 2000. The original PlayStation was abbreviated in Japan to "PS" and was often abbreviated as "PSX" by American gamers, as this was Sony's internal code name for the system while it was under development (PlayStation Xperimental). This led to some confusion in 2003, when Sony introduced a PS2-derived system in Japan actually called the PSX. The PlayStation is now officially abbreviated as the "PS1" or "PSone," although many people still abbreviate it "PS" or "PSX". There were only 2 differences between the "PSone" and the original, the first one being cosmetic change to the console, and the second one was the home menu's Graphical User Interface.

A version of the PlayStation called the Net Yaroze was also produced. It was more expensive than the original PlayStation, coloured black instead of the usual gray, and most importantly, came with tools and instructions that allowed a user to be able to program PlayStation games and applications without the need for a full developer suite, which cost many times the amount of a PlayStation and was only available to approved video game developers. Naturally, the Net Yaroze lacked many of the features the full developer suite provided. Programmers were also limited by the 2MB of total game space that Net Yaroze allowed. That means, your whole game had to be crammed into the 2MB of system RAM. You couldn't officially make actual game discs. The amount of space may seem small, but games like Ridge Racer, ran entirely from the system RAM (except for the streamed music tracks of course). It was unique in that it was the only officially retailed Sony PlayStation with no regional lockout; it would play games from any territory.

Another version that was coloured blue (as opposed to regular console units that were grey in colour) was available to game developers and select press. Later versions of this were coloured green. Contrary to popular belief, the RAM was not 4 megabytes but instead the standard 2 megabytes. The console included a CD-ROM emulator board connected to a PC. It was also able to run in-development games which lacked region coding (which would be rejected by a normal PlayStation as though they were pirated copies). A few of these units eventually appeared for sale through somewhat dubious channels at high prices.

The installation of a modchip allows the PlayStation's capabilities to be expanded. This allows unauthorized copies of games to be played, but it also allows the playing of games from other regions, such as PAL titles on a NTSC console. Since modchips allow playing games recorded on a regular CD-ROM, it created a wave of games developed without official Sony approval, using free GNU compiler tools.

The console was extremely popular, spawning the so-called "PlayStation Generation". Well known titles on the PlayStation include Tomb Raider, Final Fantasy 7, Resident Evil, Tekken, Wipeout, Gran Turismo, Crash Bandicoot, Spyro, Parasite Eve, Silent Hill, and Metal Gear Solid. As of May 18, 2004, Sony has shipped 100 million PlayStation and PSone consoles throughout the world. As of March 2004, there were 7,300 software titles available with cumulative software shipment of 949 million. The PlayStation logo was designed by Manabu Sakamoto, who also designed the logo for Sony's VAIO computer products.

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Starwinder

Box: 
yes
£20.00
Manual: 
yes
£20.00

Get ready to Rumble on the Rails! Big ships. Big pilots. Big speed. You're Conner Rhodes, the hot new rookie on the deadliest circuit in the galaxy. Do you have what it takes to claim the ultimate prize? Real-time rendered 3-D universe with 6-axis flight control. Race against the galaxy's most dangerous drivers on over 40 different space rails. Use powerful, high-tech missiles, warps, mines and more. Original storyline with unique characters whose personality change as the race progresses. Over 50 minutes of cinematic animations which will make you think you're watching TV.

Street Fighter Collection

Box: 
yes
£60.00
Manual: 
yes
£60.00

The greatest collection of fighters has just entered the Arena. We've hit you with a Super Combo! Three monumental releases featuring 27 fighters from the series that defined fighting games. Battle your way through your all time favourites: Super Street Fighter II, Super Street Fighter II Turbo, and the U.S. debut of Street Fighter Alpha 2 Dash, brought home in their true arcade form for the first time. Super Street Fighter II! Sixteen of the worlds greatest go head to head in an epic struggle for supremacy. Super Street Fighter II Turbo! Features new animation, moves and modes of play.

Tiny Toon Adventures Pluckys Big Adventure

Box: 
yes
£12.00
Manual: 
yes
£12.00

Oh no! It's exam time and Plucky Duck hasn't done his homework. So, he decides to build a time machine. go back intime and do all the work he was supposed to! Now, it's up to you: explore the wondrous ACME Looniversity, unravel masses of puzzles, using the unique capabilities of Plucky Duck and his freinds Hamton, Babsa Bunny and Buster Bunny - but beware of Montana Max and Elmyra, who are trying to put the brakes on Plucky Duck's plan in his madcap adventure! Hilarious 3D-Cartoon Adventure. 22 different rooms to explore in the ACME Looniversity.

Tiny Toon Adventures Toonenstein - Dare to Scare

Box: 
yes
£12.00
Manual: 
yes
£12.00

Toonenstein: Dare To Scare is a wacky new kids adventure game based on the Emmy award winning 'Tiny Toon Adventures' animated series! 34 zany contraptions to find and activate. Beautifully rendered 3D backgrounds. Explore over 17 unique rooms in Elmyra's mysterious mansion.

Tokyo Highway Battle

Box: 
yes
£18.00
Manual: 
yes
£18.00

Rush hour can be murder on the busy streets of Tokyo. Race twelve high-performance sports cars, avoiding articulated lorries and speeding coaches, to cross the finishing line first. Victory will be rewarded with big cash prizes allowing you to modify your car. Speed is both a question of nerve and how much you're prepared to spend. Twelve sleek world-class sports cars. Seven CPU opponents to race against. 64 different components to choose from to improve the performance of your racer. Unique 'drift racing' feature.

JoJos Bizarre Adventure

Box: 
yes
£12.00
Manual: 
yes
£12.00

Unleash loads of special moves in one of the most colourful and spectacular games ever. Experience five game modes loaded with mini games, 18 characters, three different fighting styles. Classic comic book style animation from one of Japan's most famous comic series, combined with Capcom's signature gameplay.

Legend

Box: 
yes
£50.00
Manual: 
yes
£50.00

Let the Legend begin! The King has been kidnapped my Morlock the Soulthief, an ally of the King's evil brother. You have to control the King's lifeguards Axel, Tara and Karo in an attempt to rescue the King from the clutches of evil and restore peace and order to the Kingdom of Tokavia.

Lucky Luke - Western Fever

Box: 
yes
£18.00
Manual: 
yes
£18.00

The Indian sorcerer, Snake Foot, has been taken prisoner by a gang of outlaws. Lucky Luke, it's a job for you!!! A Wild West adventure in full 3-D, for a fun shooting experience with plenty of puzzles to solve. Many hidden bonuses like "The Making Of" and a whole wagon-load of other surprises! Discover the real story of the Wild West in the manual.

Mortal Kombat Special Forces

Box: 
yes
£30.00
Manual: 
yes
£30.00

Explore the world of Mortal Kombat! Play as battle hardened Jax in his search for his archenemy: the super criminal Kano. Campaign through complex levels to unfold the story using special moves combos and weaponry to force the final showdown. Master the rich fighting system - including boost, special and combo moves. Defeat the bosses in eight huge 3D levels from the MK universe.

Myst

Box: 
yes
£24.00
Manual: 
yes
£24.00

Unlock the MYSTery! Few are chosen. Fewer succeed. Journey now to an island world surrealistically tinged with mystery. where every vibrant rock, scrap of paper, and sound may hold vital clues to your unravelling a chilling tale of intrigue and injustice that defies all boundaries of time and space. Only your wits and imagination will serve to stay the course and unlock the ancient betrayal of ages passage.

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