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Hello everyone. We are moving to a new, bigger premises so website ordering will be closed for the next month while we move everything to our new building, reorganise and do a full stock take. We will not be taking any orders or able to reply to any messages during this time. We will be open again at the start of December. Many thanks. Console Passion

Sony Playstation

The first conceptions of the Playstation console date back to 1988. Nintendo had been attempting to work with disk technology since the Famicom, but the medium had problems. Its rewritable magnetic nature could be easily erased (thus leading to a lack of durability), and the disks were a piracy danger. Thus, when word came out of a new optical storage technology being developed by Sony and Philips, Nintendo was interested. Nintendo approached Sony to develop a CD-ROM add-on, tentatively titled the "SNES-CD". A contract was struck, and work began.

In 1991, the SNES-CD (now titled the Play Station) was to be announced at the June CES. However, when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo and learned that it allowed Sony 25% of the profits from the machine, he was furious. He deemed the contract totally unacceptable, and secretly cancelled all plans for a joint Nintendo-Sony SNES CD attachment.

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Indeed, instead of announcing their partnership, at 9AM the day of the CES, Nintendo chairman Howard Lincoln stepped onto the stage and revealed that they were now allied with Philips, and were planning on abandoning all the previous work Nintendo and Sony had accomplished. Lincoln and Minoru Arakawa had (unbeknownst to Sony) flown to Philips headquarters in Europe and formed an alliance of a decidedly different nature- one that would give Nintendo total control over its licenses on Philips machines.

The 9am CES announcement was a huge shock. Not only was it a complete surprise to the showgoers (Sony had only just the previous night been optimistically showing off the joint project), but it was seen by many in the Japanese community as a massive betrayal- a Japanese company snubbing another Japan-based company in favour of a European one was considered unthinkable in Japanese business.

Initially, Nintendo's abandonment of the joint project caused Sony to consider halting their research, but ultimately the company decided to use what they had developed so far and make it into a complete, stand alone console. This led to Nintendo filing a lawsuit claiming breach of contract and attempted, in U.S. federal court, to obtain an injunction against the release of the PlayStation, on the grounds that Nintendo owned the name. The federal judge presiding over the case denied the injunction. Thus, in October 1991, the first incarnation of the new Sony Playstation was revealed. As for the deal between Philips and Nintendo, it fell through as well. However, because of the deal, Philips was able to create games for its CD-i computer based on Nintendo licenses. The games were terrible, and seen as another attempt by Philips to market the ill-fated computer.

The PlayStation was officially launched in Japan on December 3, 1994, the USA on September 9, 1995 and Europe on September 29, 1995. In America, Sony enjoyed a very successful launch with titles of almost every genre including Toshinden, Twisted Metal, Warhawk, Philosoma, Wipeout and Ridge Racer. Almost all of Sony's and Namco's launch titles went on to produce numerous sequels.

The PlayStation was also able to generate interest with a unique slew of ad campaigns. Many of the ads released at the time of launch were full of ambiguous content which had many gamers rabidly debating their meanings. The most well-known launch ads include the "Enos Lives" campaign, and the "You Are Not E" ads (the "E" in "You Are Not E" was always coloured in red, to symbolize the word "ready", and the "Enos" meant "ready Ninth Of September", the U.S. launch date). It is believed that these ads were an attempt to play off the gaming public's suspicion towards Sony as an unknown, untested quantity in the video game market.

The first new version was actually a revision in early 1996, produced in response to complaints that PlayStations were overheating. Sony did not change the technical aspects or the cosmetics but did remove the RCA ports left over from the Japanese release. The parallel port (which was mostly unused by Sony) was also removed to reduce production costs. Sony also slightly improved the laser assembly. Many gamers experienced skipping full-motion video or dreaded physical "ticking" noises coming from their PlayStations. The seemingly universal fix for this was to turn one's PlayStation sideways or upside-down—although some gamers smacked the lid of the PlayStation to make a game load or work. This problem was carried over to many first-generation PlayStation 2s in the form of the very well known Disc Read Error message.

Sony produced a redesigned version of the original console, called the PSone, in a smaller (and more ergonomic) case which was introduced in September 2000. The original PlayStation was abbreviated in Japan to "PS" and was often abbreviated as "PSX" by American gamers, as this was Sony's internal code name for the system while it was under development (PlayStation Xperimental). This led to some confusion in 2003, when Sony introduced a PS2-derived system in Japan actually called the PSX. The PlayStation is now officially abbreviated as the "PS1" or "PSone," although many people still abbreviate it "PS" or "PSX". There were only 2 differences between the "PSone" and the original, the first one being cosmetic change to the console, and the second one was the home menu's Graphical User Interface.

A version of the PlayStation called the Net Yaroze was also produced. It was more expensive than the original PlayStation, coloured black instead of the usual gray, and most importantly, came with tools and instructions that allowed a user to be able to program PlayStation games and applications without the need for a full developer suite, which cost many times the amount of a PlayStation and was only available to approved video game developers. Naturally, the Net Yaroze lacked many of the features the full developer suite provided. Programmers were also limited by the 2MB of total game space that Net Yaroze allowed. That means, your whole game had to be crammed into the 2MB of system RAM. You couldn't officially make actual game discs. The amount of space may seem small, but games like Ridge Racer, ran entirely from the system RAM (except for the streamed music tracks of course). It was unique in that it was the only officially retailed Sony PlayStation with no regional lockout; it would play games from any territory.

Another version that was coloured blue (as opposed to regular console units that were grey in colour) was available to game developers and select press. Later versions of this were coloured green. Contrary to popular belief, the RAM was not 4 megabytes but instead the standard 2 megabytes. The console included a CD-ROM emulator board connected to a PC. It was also able to run in-development games which lacked region coding (which would be rejected by a normal PlayStation as though they were pirated copies). A few of these units eventually appeared for sale through somewhat dubious channels at high prices.

The installation of a modchip allows the PlayStation's capabilities to be expanded. This allows unauthorized copies of games to be played, but it also allows the playing of games from other regions, such as PAL titles on a NTSC console. Since modchips allow playing games recorded on a regular CD-ROM, it created a wave of games developed without official Sony approval, using free GNU compiler tools.

The console was extremely popular, spawning the so-called "PlayStation Generation". Well known titles on the PlayStation include Tomb Raider, Final Fantasy 7, Resident Evil, Tekken, Wipeout, Gran Turismo, Crash Bandicoot, Spyro, Parasite Eve, Silent Hill, and Metal Gear Solid. As of May 18, 2004, Sony has shipped 100 million PlayStation and PSone consoles throughout the world. As of March 2004, there were 7,300 software titles available with cumulative software shipment of 949 million. The PlayStation logo was designed by Manabu Sakamoto, who also designed the logo for Sony's VAIO computer products.

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Newman Haas Racing

Box: 
yes
£4.00
Manual: 
yes
£4.00

Rev your engines for the All-American race experience! Sixteen licensed driver, eleven real-life tracks plus four fantasy circuits and all the wheel-spinning action of authentic Indy car racing. Realistic collision and crashes send car parts flying on to the track. Compete split-screen against a friend and six other computer-controlled cars. Motion-captured pit crews adjust the wings, change the tyres, and level off your fuel. Functional cockpit view with rear-view mirrors.

Need for Speed 2

Box: 
yes
£7.00
Manual: 
yes
£7.00

Drive the dream! You drive eight of the world's most exotic cars at breakneck speeds on the fastest roads and tracks imaginable! Split screen and link play. Seven unique tracks. Four race views, plus TV replay mode.

World Champinship Snooker

Box: 
yes
£4.00
Manual: 
yes
£4.00

The house lights go down and the tension rises. It's the final of the World Snooker Championships at The Crucible - and you're playing. You've battled through qualifying, dispatched world class stars in the tournament proper and now you face the ultimate snooker challenge - the world final at Sheffield. Features 20 top pros to play against, including Stephen Hendry, Ronnie O' Sullivan and World Champion Mark Williams.

FA Premier League Stars

Box: 
yes
£4.00
Manual: 
yes
£4.00

Official F.A. premiership action - the stars, rivalries and passion of the world's most exciting league. All the power in your hands with the brand new Stars concept. Win games, earn Stars and improve your players in ten important footballing skills such as passing, shooting and tackling. Dominate your F.A. Premier League. All of the real F.A. Premier League clubs and kits. All of the real F.A. Premier League Stadiums. All of the F.A. Premier League Stars. All the Premiership commentary from Martin Tyler, Richard Keys and Andy Gray.

Who Wants To Be A Millionaire Junior

Box: 
yes
£4.00
Manual: 
yes
£4.00

It's time to show the adults how it's done! Relive the excitement and tension of the hit TV quiz show in this junior edition of the best selling Who Wants To Be A Millionaire? computer game. With Chris Tarrant as your host and specially written questions for a younger audience, it's sure to be a huge hit with the whole family. Includes all of the familiar features of the TV show: Phone-A-Friend, Ask The Audience, 50:50. Features over 1000 exclusive questions specially written for a younger audience.

Army Men - Land Sea Air

Facebook
Box: 
yes
£5.00
Manual: 
yes
£5.00

3 Theatres of War - Land, Sea & Air! The enemy Tan army is once again mobilising all over the world and is preparing for an all out invasion of the Green territories from all fronts. Your Green squad has been dispatched to various parts of the world to squelch the Tan's plans. You have all the Green forces at your disposal, whether it be on land, sea or air! It's Real Combat. Plastic Men.

Alex Fergusons Player Manager 2001

Box: 
yes
£4.00
Manual: 
yes
£4.00

Bringing his undisputed management skills to the video games market for the first time. Sir Alex has worked closely with us to make Alex Ferguson's Player Manager 2001 the most realistic and in-depth football management game ever! Developed in conjunction with Sir Alex. New 3D match engine. 122 new player motion captures. Fully updated clubs, players and kits for season 2000-2001. Sir Alex rates your performance at the end of each season!

Armored Core

Facebook
Box: 
yes
£42.00
Manual: 
yes
£42.00

Armored Core is a heart-pounding robot action game, with stunning 3D graphics and 360 degrees of military carnage. Develop your Armored Core robot into a fierce fighting machine with chain guns, jetpacks, missile launchers- the sky is the limit as long as you fight for the cash! An awesome 1-player game that also opens up a whole new interactive experience in both its split screen and link cable 2-player modes.

Diablo

Facebook
Box: 
yes
£44.00
Manual: 
yes
£44.00

Join a companion on a quest to defeat Diablo and his dark minions. Fight back-to-back with sword and sorcery. Storm dungeon labyrinths as Warrior, Rogue, or Sorcerer, gaining power with every enemy slaughtered. There can be no peace until Diablo, the Lord of all Evil, is defeated. Unite to destroy Diablo with 2-player hack and slash action. Three unique characters to develop, each with their own abilities. Over 20 powerful spells and 300 magical artefacts. Over 100 gruesome monsters to slay. 16 randomly-generated labyrinths are different every time.

Hi-Octane

Box: 
yes
£6.00
Box Code: 
SCES-00842
Manual: 
yes
£6.00

Drive to the death in Hi-Octane, the high intensity arcade-style combat racing game. Two player split screen mode. Nine different tracks to race. Tracks morph in realtime. Single, Championship, Clone and Death Match races. Take any route you like in the fastest time.

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